Every video background removal mode.One API.
One suite. Every endpoint you need.
Looking for a different capability?
Tell us what you're feeding the API and what you need back. Solutions team will scope it.
What you get out of the box

Quality
Same V-RMBG 2.0 lineage that drives 5M+ downloads and 90% usable-result benchmark.
256-level alpha, high-res, clean on hair, motion, and semi-transparent objects.
Mask as output for full flexibility.

Latency
40 ms server inference at 24 FPS sustained.
<100 ms RTT in the US (p50 74 / p95 97).
Latest-wins frame scheduling drops stale frames.
Optimized design for live pipelines.

Scale
Hosted across cloud, BYOC, on-prem.
No GPU autoscaling, session management, or ML ops.
Pay-as-you-go from the first call $0.01 / batch per sec
$0.02 / streaming per sec
See it on your video before you write a single line of integration code.
Free sandbox. Drop in a video URL or open a streaming session — the whole suite, your footage, no signup gate.
FAQs
Anything that needs the foreground separated from the background of a video. Live AI avatars on branded scenes, real-time virtual backgrounds for video conferencing, live commerce streams with reactive backdrops, live recording studios with clean-cutout preview, AR overlays. On the batch side: e-commerce product video, ad creative variations against dynamic backplates, talking-head localization across markets and backdrops, automated video editors. Same API key for all of it.
Bria builds visual AI infrastructure for product teams – image generation, image editing, and video editing – trained exclusively on licensed data. The video background removal suite is one capability inside a broader visual AI platform. Existing customers using Bria's image APIs can extend to video without changing infrastructure or auth.
40 ms server inference end-to-end. For US clients hitting US hosting, total RTT is <100 ms (p50 74 ms / p95 97 ms). Non-US clients hitting US hosting add network physics on top - use regional / private / BYOC / on-prem to close that gap. The endpoint sustains 24 FPS over a persistent WebSocket session, with latest-wins frame scheduling so stale frames are dropped rather than queued.
$0.14 per video second consumed, uniform across all four endpoints. Pay-as-you-go from the first call – no MSA, no minimum, no procurement step. Volume / regional / private / BYOC / on-prem pricing is a conversation; everything below that is on the meter.